Import angles-related classes:

import org.opentorah.angles.Angles
import Angles.{Position, Rotation}

Create some angles:

val fullCircle = Rotation(360)
// fullCircle: Angles#Vector = 360°
val zero = Position(360)
// zero: Angles#Point = 0°

Look at them - inside and out:

println(fullCircle.digits)
// List(360)
println(zero.digits)
// List(0)